AMD Playstation 4 GPU

AMD Playstation 4 GPU — 8 Гб GDDR5, 1,152 ядер, GPI 2.3

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Performance Rating

The Playstation 4 GPU was a high-end gaming console graphics solution by AMD, launched on November 24th, 2013. Built on the 28 nm process, and based on the Liverpool graphics processor, in its CXD90026BG variant, the device supports DirectX 11.1*. The Liverpool graphics processor is a large chip with a die area of 348 mm². It features 1152 shading units, 72 texture mapping units, and 32 ROPs. AMD includes 8 GB GDDR5 memory, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 800 MHz, memory is running at 1375 MHz (5.5 Gbps effective).

A100 A100
H200 H200
MI325X MI325X

AMD Playstation 4 GPU

2.3

AMD Playstation 4 GPU

2.3

Memory

Memory Size

8 ГБ

Memory Type

Memory Bandwidth

176.0 GB/s

Memory Bus Width

256 бит

ML Performance

FP16 (Half Precision)

1.843 TFLOPS
998.4 TFLOPS
(Intel UHD Graphics 730)

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

1.843 TFLOPS

FP64 (Double Precision)

No TFLOPS
1,204,000.0 TFLOPS
(AMD Radeon RX 7900M)

CUDA Cores

Architecture & Compatibility

GPU Architecture

GCN 2.0

SM (Streaming Multiprocessor)

PCIe Version

No

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Memory Clock

Power Consumption

TDP/TGP

75 W
unknown
(NVIDIA CMP 70HX)

Power Connector

Rendering

Texture Units (TMU)

Additional

Slots

No
SXM Module
(NVIDIA H200 SXM 141 GB)

Release Date

Nov. 24, 2013

Display Outputs

1x HDMI 1.4a
4x mini-DisplayPort 2.0
4x HDMI 2.1
(SPARKLE Arc A310 OmniView)

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