Performance Rating
The GMA 950 was an integrated graphics solution by Intel, launched on June 1st, 2005. Built on the 90 nm process, and based on the Lakeport graphics processor, the device supports DirectX 9.0. Since GMA 950 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 4 pixel shaders and 1 vertex shader 4 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 250 MHz, which can be boosted up to 400 MHz.
Contents:
Memory ML Performance Compute Power Architecture & Compatibility ML Software Support Clocks & Performance Power Consumption Rendering AdditionalMemory
Memory Size
Memory Type
Memory Bandwidth
Memory Bus Width
ML Performance
FP16 (Half Precision)
BF16 (Brain Float)
TF32 (TensorFloat)
Compute Power
FP32 (Single Precision)
FP64 (Double Precision)
CUDA Cores
RT Cores
Architecture & Compatibility
GPU Architecture
SM (Streaming Multiprocessor)
PCIe Version
ML Software Support
CUDA Version
Clocks & Performance
Base Clock
Boost Clock
Memory Clock
Power Consumption
TDP/TGP
Recommended PSU
Power Connector
Additional
Slots
Release Date
Display Outputs
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