Performance Rating
The UHD Graphics 630 is an integrated graphics solution by Intel, launched on April 30th, 2020. Built on the 14 nm+++ process, and based on the Comet Lake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 630. Unlike the fully unlocked UHD Graphics 630, which uses the same GPU but has all 192 shaders enabled, Intel has disabled some shading units on the UHD Graphics 630 to reach the product's target shader count. It features 184 shading units, 23 texture mapping units, and 3 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1150 MHz.
Contents:
Memory ML Performance Compute Power Architecture & Compatibility ML Software Support Clocks & Performance Power Consumption Rendering AdditionalMemory
Memory Size
Memory Type
Memory Bandwidth
Memory Bus Width
ML Performance
FP16 (Half Precision)
BF16 (Brain Float)
TF32 (TensorFloat)
Compute Power
FP32 (Single Precision)
FP64 (Double Precision)
CUDA Cores
RT Cores
Architecture & Compatibility
GPU Architecture
SM (Streaming Multiprocessor)
PCIe Version
ML Software Support
CUDA Version
Clocks & Performance
Base Clock
Boost Clock
Memory Clock
Power Consumption
TDP/TGP
Recommended PSU
Power Connector
Additional
Slots
Release Date
Display Outputs
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