Intel UHD Graphics 630

Intel UHD Graphics 630, 184 ядер

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Performance Rating

The UHD Graphics 630 is an integrated graphics solution by Intel, launched on April 30th, 2020. Built on the 14 nm+++ process, and based on the Comet Lake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 630. Unlike the fully unlocked UHD Graphics 630, which uses the same GPU but has all 192 shaders enabled, Intel has disabled some shading units on the UHD Graphics 630 to reach the product's target shader count. It features 184 shading units, 23 texture mapping units, and 3 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1150 MHz.

A100 A100
H200 H200
MI325X MI325X

Intel UHD Graphics 630

0.0

Intel UHD Graphics 630

0.0

Memory

Memory Size

No ГБ

Memory Type

System Shared

Memory Bandwidth

System Dependent

Memory Bus Width

No бит

ML Performance

FP16 (Half Precision)

846.4 TFLOPS
998.4 TFLOPS
(Intel UHD Graphics 730)

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

423.2 TFLOPS

FP64 (Double Precision)

0.10579999999999999 TFLOPS
1,204,000.0 TFLOPS
(AMD Radeon RX 7900M)

CUDA Cores

Architecture & Compatibility

GPU Architecture

Generation 9.5

SM (Streaming Multiprocessor)

PCIe Version

Ring Bus

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Boost Clock

Memory Clock

Power Consumption

TDP/TGP

15 W
unknown
(NVIDIA CMP 70HX)

Power Connector

Rendering

Texture Units (TMU)

Additional

Slots

IGP
SXM Module
(NVIDIA H200 SXM 141 GB)

Release Date

April 30, 2020

Display Outputs

Motherboard Dependent
4x mini-DisplayPort 2.0
4x HDMI 2.1
(SPARKLE Arc A310 OmniView)

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