NVIDIA GeForce 9100M G mGPU Intel

NVIDIA GeForce 9100M G mGPU Intel, 8 ядер

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Performance Rating

The GeForce 9100M G mGPU Intel was a mobile integrated graphics solution by NVIDIA, launched on July 29th, 2008. Built on the 65 nm process, and based on the C79 graphics processor, in its MCP79MX-B2 variant, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_0, which can be problematic with many DirectX 11 & DirectX 12 titles. Unlike the fully unlocked GeForce 9200, which uses the same GPU but has all 16 shaders enabled, NVIDIA has disabled some shading units on the GeForce 9100M G mGPU Intel to reach the product's target shader count. It features 8 shading units, 8 texture mapping units, and 4 ROPs. The GPU is operating at a frequency of 450 MHz.

A100 A100
H200 H200
MI325X MI325X

NVIDIA GeForce 9100M G mGPU Intel

NVIDIA GeForce 9100M G mGPU Intel

Memory

Memory Size

No ГБ

Memory Type

System Shared

Memory Bandwidth

System Dependent

Memory Bus Width

No бит

ML Performance

FP16 (Half Precision)

No TFLOPS
998.4 TFLOPS
(Intel UHD Graphics 730)

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

0.0176 TFLOPS

FP64 (Double Precision)

No TFLOPS
1,204,000.0 TFLOPS
(AMD Radeon RX 7900M)

CUDA Cores

Architecture & Compatibility

GPU Architecture

Tesla

SM (Streaming Multiprocessor)

PCIe Version

PCIe 2.0 x16

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Memory Clock

Power Consumption

TDP/TGP

12 W
unknown
(NVIDIA CMP 70HX)

Power Connector

Rendering

Texture Units (TMU)

Additional

Slots

IGP
SXM Module
(NVIDIA H200 SXM 141 GB)

Release Date

July 29, 2008

Display Outputs

Portable Device Dependent
4x mini-DisplayPort 2.0
4x HDMI 2.1
(SPARKLE Arc A310 OmniView)

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