NVIDIA GeForce 9800M GT

NVIDIA GeForce 9800M GT — 512 Гб GDDR3, 96 ядер

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Performance Rating

The GeForce 9800M GT was a mobile graphics chip by NVIDIA, launched on July 29th, 2008. Built on the 65 nm process, and based on the G92 graphics processor, in its NB9E-GT2 variant, the chip supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_0, which can be problematic with many DirectX 11 & DirectX 12 titles. The G92 graphics processor is a large chip with a die area of 324 mm² and 754 million transistors. Unlike the fully unlocked GeForce 8800 GTS 512, which uses the same GPU but has all 128 shaders enabled, NVIDIA has disabled some shading units on the GeForce 9800M GT to reach the product's target shader count. It features 96 shading units, 48 texture mapping units, and 16 ROPs. NVIDIA has paired 512 MB GDDR3 memory with the GeForce 9800M GT, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 800 MHz.

A100 A100
H200 H200
MI325X MI325X

NVIDIA GeForce 9800M GT

NVIDIA GeForce 9800M GT

Memory

Memory Size

512 MB

Memory Type

Memory Bandwidth

51.20 GB/s

Memory Bus Width

256 бит

ML Performance

FP16 (Half Precision)

No TFLOPS
998.4 TFLOPS
(Intel UHD Graphics 730)

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

0.24 TFLOPS

FP64 (Double Precision)

No TFLOPS
1,204,000.0 TFLOPS
(AMD Radeon RX 7900M)

CUDA Cores

Architecture & Compatibility

GPU Architecture

Tesla

SM (Streaming Multiprocessor)

PCIe Version

PCIe 2.0 x16

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Memory Clock

Power Consumption

TDP/TGP

65 W
unknown
(NVIDIA CMP 70HX)

Power Connector

Rendering

Texture Units (TMU)

Additional

Slots

MXM Module
SXM Module
(NVIDIA H200 SXM 141 GB)

Release Date

July 29, 2008

Display Outputs

Portable Device Dependent
4x mini-DisplayPort 2.0
4x HDMI 2.1
(SPARKLE Arc A310 OmniView)

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