Performance Rating
The GeForce GTX 1650 TU116 is a graphics card by NVIDIA, launched on July 7th, 2020. Built on the 12 nm process, and based on the TU116 graphics processor, in its TU116-150-KA-A1 variant, the card supports DirectX 12. This ensures that all modern games will run on GeForce GTX 1650 TU116. The TU116 graphics processor is an average sized chip with a die area of 284 mm² and 6,600 million transistors. Unlike the fully unlocked GeForce GTX 1660 Ti, which uses the same GPU but has all 1536 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 1650 TU116 to reach the product's target shader count. It features 896 shading units, 56 texture mapping units, and 32 ROPs. NVIDIA has paired 4 GB GDDR6 memory with the GeForce GTX 1650 TU116, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 1410 MHz, which can be boosted up to 1590 MHz, memory is running at 1500 MHz (12 Gbps effective).
Contents:
Memory ML Performance Compute Power Architecture & Compatibility ML Software Support Clocks & Performance Power Consumption Rendering AdditionalMemory
Memory Size
Memory Type
Memory Bandwidth
Memory Bus Width
ML Performance
FP16 (Half Precision)
BF16 (Brain Float)
TF32 (TensorFloat)
Compute Power
FP32 (Single Precision)
FP64 (Double Precision)
CUDA Cores
RT Cores
Architecture & Compatibility
GPU Architecture
SM (Streaming Multiprocessor)
PCIe Version
ML Software Support
CUDA Version
Clocks & Performance
Base Clock
Boost Clock
Memory Clock
Power Consumption
TDP/TGP
Recommended PSU
Power Connector
Additional
Slots
Release Date
Display Outputs
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