NVIDIA Playstation 3 GPU 28nm

NVIDIA Playstation 3 GPU 28nm — 256 Гб GDDR3

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Performance Rating

The Playstation 3 GPU 28nm was a performance-segment gaming console graphics solution by NVIDIA, launched on June 3rd, 2013. Built on the 28 nm process, and based on the RSX-28nm graphics processor, in its RSX-D5305L variant, the device does not support DirectX. The RSX-28nm graphics processor is a relatively small chip with a die area of only 68 mm² and 302 million transistors. It features 24 pixel shaders and 8 vertex shaders, 24 texture mapping units, and 8 ROPs. NVIDIA includes 256 MB GDDR3 memory, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 550 MHz, memory is running at 650 MHz.

A100 A100
H200 H200
MI325X MI325X

NVIDIA Playstation 3 GPU 28nm

0.0

NVIDIA Playstation 3 GPU 28nm

0.0

Memory

Memory Size

256 ГБ

Memory Type

Memory Bandwidth

20.80 GB/s

Memory Bus Width

128 бит

ML Performance

FP16 (Half Precision)

No TFLOPS
998.4 TFLOPS
(Intel UHD Graphics 730)

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

No TFLOPS

FP64 (Double Precision)

No TFLOPS
1,204,000.0 TFLOPS
(AMD Radeon RX 7900M)

CUDA Cores

Architecture & Compatibility

GPU Architecture

Curie

SM (Streaming Multiprocessor)

PCIe Version

No

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Memory Clock

Power Consumption

TDP/TGP

21 W
unknown
(NVIDIA CMP 70HX)

Power Connector

Rendering

Texture Units (TMU)

Additional

Slots

No
SXM Module
(NVIDIA H200 SXM 141 GB)

Release Date

June 3, 2013

Display Outputs

1x HDMI 1.3
4x mini-DisplayPort 2.0
4x HDMI 2.1
(SPARKLE Arc A310 OmniView)

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