Performance Rating
The Quadro K610M was a professional mobile graphics chip by NVIDIA, launched on July 23rd, 2013. Built on the 28 nm process, and based on the GK208 graphics processor, in its N15M-Q2-B-A1 variant, the chip supports DirectX 12. The GK208 graphics processor is a relatively small chip with a die area of only 87 mm² and 1,020 million transistors. Unlike the fully unlocked GeForce GT 630 Rev. 2, which uses the same GPU but has all 384 shaders enabled, NVIDIA has disabled some shading units on the Quadro K610M to reach the product's target shader count. It features 192 shading units, 16 texture mapping units, and 8 ROPs. NVIDIA has paired 1,024 MB GDDR5 memory with the Quadro K610M, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 954 MHz, which can be boosted up to 954 MHz, memory is running at 650 MHz (2.6 Gbps effective).
Contents:
Memory ML Performance Compute Power Architecture & Compatibility ML Software Support Clocks & Performance Power Consumption Rendering AdditionalMemory
Memory Size
Memory Type
Memory Bandwidth
Memory Bus Width
ML Performance
FP16 (Half Precision)
BF16 (Brain Float)
TF32 (TensorFloat)
Compute Power
FP32 (Single Precision)
FP64 (Double Precision)
CUDA Cores
RT Cores
Architecture & Compatibility
GPU Architecture
SM (Streaming Multiprocessor)
PCIe Version
ML Software Support
CUDA Version
Clocks & Performance
Base Clock
Boost Clock
Memory Clock
Power Consumption
TDP/TGP
Recommended PSU
Power Connector
Additional
Slots
Release Date
Display Outputs
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