NVIDIA Xbox GPU

NVIDIA Xbox GPU — 64 Гб DDR

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Performance Rating

The Xbox GPU was a performance-segment gaming console graphics solution by NVIDIA, launched on November 15th, 2001. Built on the 150 nm process, and based on the NV2A graphics processor, in its XGPU variant, the device supports DirectX 8.1. The NV2A graphics processor is an average sized chip with a die area of 142 mm² and 57 million transistors. It features 4 pixel shaders and 2 vertex shaders, 8 texture mapping units, and 4 ROPs. NVIDIA includes 64 MB DDR memory, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 233 MHz, memory is running at 200 MHz.

A100 A100
H200 H200
MI325X MI325X

NVIDIA Xbox GPU

NVIDIA Xbox GPU

Memory

Memory Size

64 MB

Memory Type

Memory Bandwidth

6.400 GB/s

Memory Bus Width

128 бит

ML Performance

FP16 (Half Precision)

No TFLOPS
998.4 TFLOPS
(Intel UHD Graphics 730)

BF16 (Brain Float)

No TFLOPS
311.84 TFLOPS
(NVIDIA A800 SXM4 80 GB)

TF32 (TensorFloat)

Compute Power

FP32 (Single Precision)

No TFLOPS

FP64 (Double Precision)

No TFLOPS
1,204,000.0 TFLOPS
(AMD Radeon RX 7900M)

CUDA Cores

Architecture & Compatibility

GPU Architecture

Kelvin

SM (Streaming Multiprocessor)

PCIe Version

No

ML Software Support

CUDA Version

Clocks & Performance

Base Clock

Memory Clock

Power Consumption

TDP/TGP

unknown
unknown
(NVIDIA CMP 70HX)

Power Connector

Rendering

Texture Units (TMU)

Additional

Slots

No
SXM Module
(NVIDIA H200 SXM 141 GB)

Release Date

Nov. 15, 2001

Display Outputs

No outputs
4x mini-DisplayPort 2.0
4x HDMI 2.1
(SPARKLE Arc A310 OmniView)

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